Cityscape Enhancement Part Two: Urban Pact and Shadow Magic was published by Wizards of the Coast for Dungeons & Dragons 3E as part of the 3E Web Enhancements/the D&D Digital Initiative.
Credits: Sole author
Cityscape Enhancement Part Two: Urban Pact and Shadow Magic was published by Wizards of the Coast for Dungeons & Dragons 3E as part of the 3E Web Enhancements/the D&D Digital Initiative.
Credits: Sole author
Cityscape Enhancement Part Three: Urban Tools and Magic Items was published by Wizards of the Coast for Dungeons & Dragons 3E as part of the 3E Web Enhancements/the D&D Digital Initiative.
Credits: Sole author
Complete Champion was published by Wizards of the Coast for Dungeons & Dragons 3/3.5 Ed.
Credits: Various portions throughout the book, too numerous to conveniently break down.
Complete Mage was published by Wizards of the Coast for Dungeons & Dragons 3/3.5 Ed.
Credits: A little over half the feats, spells, PrCs, and magic items.
Dragonmarked was published by Wizards of the Coast for Dungeons & Dragons 3/3.5 Ed.
Credits: Only did three PrCs in this one: Cyre scout, Deneith Warden, and Vadalis beastkeeper.
Drow of the Underdark was published by Wizards of the Coast for Dungeons & Dragons 3/3.5 Ed.
Credits: Chapter One in its entiretly, and a handful of mechanics.
Faiths of Eberron was published by Wizards of the Coast for Dungeons & Dragons 3/3.5 Ed.
Credits: The Sovereign Host, the Silver Flame, the Undying Court, roughly 1/3 of the mechanics.
Notes: My first book in the Eberron campaign setting.
Fantastic Locations: The Frostfell Rift was published by Wizards of the Coast for Dungeons & Dragons 3/3.5 Ed.
Credits: Primary author
Notes: My first solo cover credit for WotC. And there was much rejoicing.
The Forge of War was published by Wizards of the Coast for Dungeons & Dragons 3/3.5 Ed.
Credits: Various portions throughout the book, too numerous to conveniently break down.
Fortress of the Yuan-Ti was published by Wizards of the Coast for Dungeons & Dragons 3/3.5 Ed.
Credits: Sole author, except for the action point system, which was modified from my original point system for defeating the Forgotten King.
Special: In this adventure, the PCs have multiple opportunities, through various victories and objectives, to interfere with the Sacrament of the Risen Abyss, a potent rite conducted by the Vanguard of Sertrous. Depending on how well the PCs do, they gain advantages against the Risen King, an undead monstrosity against whom they would normally stand no chance.
As published, Fortress of the Yuan-Ti represents this weakening through a system of action points. The PCs gain action points for their actions, which they can then use in the final battle against the Forgotten King. Presented here is an alternate system, perhaps slightly more complex, but which some DMs and players may find more flavorful and appropriate for the scenario as written.