Cityscape Enhancement Part Three: Urban Tools and Magic Items was published by Wizards of the Coast for Dungeons & Dragons 3E as part of the 3E Web Enhancements/the D&D Digital Initiative.
Credits: Sole author
Cityscape Enhancement Part Three: Urban Tools and Magic Items was published by Wizards of the Coast for Dungeons & Dragons 3E as part of the 3E Web Enhancements/the D&D Digital Initiative.
Credits: Sole author
Cityscape Enhancement Part Two: Urban Pact and Shadow Magic was published by Wizards of the Coast for Dungeons & Dragons 3E as part of the 3E Web Enhancements/the D&D Digital Initiative.
Credits: Sole author
Cityscape Enhancement Part One: Alternate Class Features was published by Wizards of the Coast for Dungeons & Dragons 3E as part of the 3E Web Enhancements/the D&D Digital Initiative.
Credits: Sole author
Blackmoor Campaign Setting
Credits: Writing portions of Chapters 6 and 7, partial development of Chapters 4 and 5.
Notes: Writing and development on this one. Blackmoor was created by Dave Arneson, co-creator of D&D, and was the first D&D campaign setting ever published. In addition to the portions I wrote, I’ve read through much of the new D20 version, and I think it’s got a really cool combination of old-style and new material.
Wizards Cabal
Credits: Chapter 1.
Advanced Player’s Guide
Credits: The entirety of the book, save for the Craft’s system and a few tweaks by Owen K. C. Stephens.
Notes: An enormous undertaking, intended to bring a lot of past-edition options into 4E. This includes variants on old races and classes, designed to work with WotC’s upcoming plans (so far as I know them), rather than against them. A tough project, but one I’m immensely proud of.

World’s Largest Dungeon was published by AEG for Dungeons & Dragons 3E.
Credits: Roughly 1/3 of Region O.