Class Acts: Invoker (in Dragon #381) was published by Wizards of the Coast for Dungeons & Dragons 4E as electronic material in the D&D Insider.
Credits: Sole author
Class Acts: Invoker (in Dragon #381) was published by Wizards of the Coast for Dungeons & Dragons 4E as electronic material in the D&D Insider.
Credits: Sole author
Power Play: Martial (in Dragon #381) was published by Wizards of the Coast for Dungeons & Dragons 4E as electronic material in the D&D Insider.
Credits: Sole author
The Dark Sun Creature Catalog was published by Wizards of the Coast for Dungeons & Dragons 4E.
Credits: A whole mess of monsters, two of the sorcerer kings, and most of the other NPCs.
Notes: It’s monsters. It’s Dark Sun. It’s one of my favorite D&D gigs ever.
The Plane Above: Secrets of the Astral Seawas published by Wizards of the Coast for Dungeons & Dragons 4E.
Tomb of Horrors was published by Wizards of the Coast for Dungeons & Dragons 4E.
Credits: Lead designer.
Notes: The 4E Tome of Horrors is a "super-adventure" designed, not to be run straight through, but to be interspersed throughout a campaign, forming its own continuous plotline. It is both inspired by, and linked to, the original Tome of Horrors module from 1st edition and Return to the Tomb of Horrors from 2E, but does not require experience with either.
Blackmoor Campaign Setting was published by Zeitgeist Games for Dungeons & Dragons 4E.
Credits: Writing portions of Chapters 6 and 7, partial development of Chapters 4 and 5.
Notes: This is the 4E conversion of the previous Blackmoor core book for 3E.